
I've been thinking of changing this in my game, making the club a d6 weapon that costs 5 sp, and make the "club" in the book a sap/nightstick/truncheon/belaying pin weapon. The question is, does this break or invalidate anything (say, Shillelagh)?
<Edit> Oh, great, I see the stats for Mace & Greatclub - looks like I'll have to bump the mace up a die and maybe make the Greatclub cost a GP.
Last edited: Nov 17, 2014
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